When Call of Duty: Black Ops 4 was released none of the reviewers mentioned anything about microtransactions. The reason for that is because there weren’t any in the game at that point. As players started progressing through the game tiers, many people noticed it was slightly grindy. Three weeks after the game release, as many players already have purchased the game and have invested a lot of time into it, Activision Blizzard silently adds microtransactions to the game.
If you want to own that tier 200 weapon variant you better come with cash in hand, $200 to be precise, or grind 250+ in game hours. To top it off there is a time limit, making it an impossible feat for most people. £1.79/$2 will buy you 200 points, £8.49/$9.99 1100 points, £16.79/$19.99 2.400 points, £34.99/$39.99 5000 points and £84.99/$99.99 will buy you 13.000 points. The points can then be spent on a simple outfit, basically a set of in game clothes, for 800 points, or 200 points to advance through one of level tiers.
Call of Duty fans are naturally upset about the direction Activision Blizzard are moving the game, and at this point you wonder exactly what is going to tip the scale to the point when the gaming community has had enough. It seems like all of the AAA publishers are all moving along the same path of microtransactions, but have learned from their earlier mistakes, and now are trying to sneak them into their games. I wish them all the luck in world.